There is no such place as Krassnia. Lucy Stone should know - she
was born there. In that tiny, troubled region of the former Soviet
Union, revolution is brewing. Its organisers need a safe place to
meet, and where better than the virtual spaces of an online game?
Lucy, who works for a start-up games company in Edinburgh, has a
project that almost seems made for the job: its original
inspiration came from The Krassniad - an epic tale, based on
Krassnian folklore, concocted by Lucy's mother who studied there in
the 1980s. As Lucy digs up details about her birthplace to slot
into the game, she finds her interest in the open secrets of her
family's past - and the darker secrets of Krassnia's - has not gone
unnoticed. When a Russian - Georgian border war breaks out, Lucy
has to move fast - and return to Krassnia herself, to the heart of
the mountain that holds Krassnia's darkest and oldest secret. But
nothing Lucy has discovered can possibly prepare her for the
crucial role she is destined to play in The Restoration Game ...